RacesintermediateUpdated: 9/14/2026

The Veil Race List: Reroll Priority & Passive Picks

Work through the full The Veil race list of ten playable races, what each passive does, and how Race Reroll tokens change your odds.

The Veil race list is a reference you will come back to every time a reroll token lands in your inventory, because each of the ten playable races locks a different passive onto your character for good. This page pairs the full roster with the decisions around it: which passives carry a build on their own, which ones only pay off when your class matches, how the reroll economy and the rumored secret or hidden races actually work, and what a race change really costs you in lost progress. Rather than ranking races in isolation, the sections below focus on matching a passive to the class and weapon path you already committed to. Start with the roster table, then read the reroll section before you spend anything.

The Ten-Race Roster and Why Every Slot Matters

The Veil currently ships with exactly ten playable races — Human, Goblin, Skeleton, Hiveling, Wraith, Mushling, Veilborn, Gemhead, Obelite, and Underling — and each one attaches a unique passive to your character sheet the moment you spawn into The Glade. That passive is permanent until you burn a Race Reroll token, which is why the official The Veil race list doubles as both a roster reference and a build-planning checklist. Community testing has produced no published drop table for rerolls, so understanding each passive before you spend currency is the only edge you have. As covered in this The Veil YouTube breakdown, the developers have not released any percentage for any race outcome, so treat the table below as a qualitative guide rather than a probability sheet.

RaceVisual IdentityPassive ThemeBest Early-Game Pairing
HumanBaseline humanoidBalanced stats, no penaltyVerdant, Crusader
GoblinSmall green skinCurrency / loot focusMarauder
SkeletonBone frameSurvivability in long fightsCultist, Gladiator
HivelingInsectoidSwarm-style sustainSky Sentinel
WraithTranslucentEvasion and mobilityNightshade
MushlingFungal bodyRegen over timeVerdant, Hybrid
VeilbornVeil-touchedDamage scaling at low HPGladiator
GemheadCrystallineResistance to elitesCrusader
ObeliteStone-carvedDefensive cooldownMarauder
UnderlingSubterraneanBurst window at nightCyst Disciple

Passive Effects and Where Each Race Shines

Damage, Survivability, and Utility Branches

Each passive on The Veil race list falls into one of three practical branches: sustained damage amplification, defensive cooldown, or resource economy. Skeleton and Veilborn lean damage — Skeleton front-loads survivability for drawn-out boss fights such as The Beholder, while Veilborn rewards aggressive low-HP play against Hiveling Titan. Gemhead and Obelite cover the defensive branch, with cooldown reduction letting you chain Weaving combos without dropping your guard, which matters when you push into The Pale during a Primordial Era cycle. Mushling and Hiveling handle the regen-and-sustain branch, which is the reason new players tend to migrate toward them once they understand how the Sanity bar punishes long sessions underground.

The Resource-Economy Niche

Goblin and Underling are the two resource-economy picks on the roster. Goblin's passive is tuned around drops and currency pickup radius, which directly shortens the Sins and Offerings farm that gates class unlocks. Underling's passive spikes during Maze night windows, which compounds with the existing night-only dungeon modifier rather than replacing it. If you want a full passive-by-passive comparison with numerical estimates from the community, the race passives overview breaks every passive into the same three branches so you can cross-reference your main class against your race choice.

Race Reroll Tokens, Drop Odds, and the 1% Question

What the Game Publishes Versus What the Community Tracks

The Veil does not publish a roll table for Race Reroll tokens — there is no official percentage for any outcome, no pity counter, and no streak protection documented in patch notes. The community has tracked tens of thousands of rerolls on Discord and Reddit since launch, and the rough community consensus is that every race on the list sits between roughly 5% and 15%, with no race locked behind a hidden rarity tier. That data is observational, not a developer statement, and the developers have neither confirmed nor denied those numbers, so treat the figure as a planning estimate rather than gospel.

SourceWhat It Tells YouWhat It Does Not Tell You
Official Roblox pageConfirms 10 races existNo passive numbers, no percentages
Community reroll trackingEstimated 5-15% per raceSample bias, version drift
Patch notesAdds races, tweaks passivesNever publishes drop rates
YouTube guidesQualitative tier rankingNot statistically rigorous

The "Secret" and "1%" Question

The "the veil secret race" and "the veil 1 percent race" search terms float around tier-list videos, but the verified content set only lists the ten races above — there is no eleventh race, no event-locked race, and no proof of a 1% hidden pick. The Puppeteer boss is sometimes mislabeled as a "secret race encounter" because of its visual design, but it is a named boss in The Maze, not a playable race. If you see a screenshot claiming an eleventh race, treat it as either a mod, a private server experiment, or a typo. Anyone telling you to chase a 1% hidden race is asking you to spend Race Reroll tokens chasing a target the developers have not announced.

How to Use Race Reroll Tokens Without Wasting Them

Step-by-Step Reroll Workflow

  1. Lock your class first. Races stack with class passives, so decide between Verdant, Gladiator, Cyst Disciple, Cultist, Marauder, Sky Sentinel, Crusader, and Nightshade before you reroll. Hybrid class combinations inherit both passives and stay valid, but they need a race passive that does not duplicate the hybrid's main stat.

  2. Farm the reroll token in The Maze. Night Maze runs drop Race Reroll tokens more reliably than surface content, so plan a Glade → Maze → Glade loop on nights when the dungeon is open.

  3. Burn tokens only on your top three passives. Decide in advance which three passives on The Veil race list you would actually keep. Anything below third place is not worth the token, because the community average is high enough that you can fish for one of three within a small number of rolls.

  4. Stop at a usable passive, not a "perfect" one. No passive is required for any encounter in the game, including The Pale and the documented twelve boss roster. A good passive on a build you actually play beats a chase for the "best" passive on a build you will abandon.

Reroll Priority by Build Goal

Build GoalFirst PickSecond PickSkip Until Late
Fastest Maze clearGoblinUnderlingVeilborn
Tankiest soloObeliteSkeletonWraith
Highest DPS ceilingVeilbornSkeletonHiveling
New player survivalMushlingHumanGemhead
Hybrid sustainHivelingMushlingWraith

The priority table is purely a planning aid. None of these picks require a 1% roll — every race in column one and column two sits in the common-to-uncommon band of community estimates, so the table reflects how much you should invest per reroll, not how lucky you need to be.

Race Showcase Picks and Class Pairings Worth Testing

The Veil Race Showcase Three-Bucket View

Most community tier lists bucket the ten races into "carry," "flex," and "niche" — a useful shorthand when you are planning a race change after a prestige reset. The carry bucket holds the passives that translate into any class without rework, the flex bucket holds passives that demand a specific class to feel good, and the niche bucket holds passives that win one encounter type at the cost of feeling flat everywhere else.

BucketRacesWhy It Lands in This Bucket
CarryHuman, Goblin, SkeletonNo downside, broad coverage, scale with upgrades
FlexHiveling, Veilborn, ObeliteStrong in their lane, weak if mismatched
NicheWraith, Mushling, Gemhead, UnderlingPop on a specific build, feel slow otherwise

The Veil Race Change and Prestige Timing

Race change tokens stack with prestige ranks 5, 10, 15, and 20, which are the four documented prestige milestone badges in the verified fact sheet. Each milestone is a clean reset point to swap passives because you also respec your class slot, so plan a race change alongside a prestige climb rather than between them. Players who reroll mid-prestige tend to lose a token to a passive they immediately outscale, which is the most common "wasted reroll" pattern reported by players on community threads. If you want a race-by-race deep dive, the all-races index covers the same ten entries with build-specific note lines you can paste into your own planner.

Reroll Blunders That Waste Tokens

Chasing the Hidden Race Myth

The single most expensive mistake in the reroll economy is chasing a race that does not exist. The "the veil hidden race" search trend pulls in screenshots of modded clients, private server experiments, and mislabeled boss models, none of which are real roster additions. The verified fact sheet explicitly confirms ten races, and patch notes have not added an eleventh since launch. Burn tokens on the ten you can see, and ignore anyone selling a "secret race unlock" video or guide.

Rerolling Before You Understand Your Class

New players often reroll before they understand how their class consumes the Sanity bar or how Weaving interacts with their weapon's rarity tier. The result is a passive that looks good on paper and feels flat in practice because the underlying class is still under-geared. Level a class to at least rank 10 prestige before rerolling, because by then you have seen enough Maze clears and boss kills to know which passive actually helps your rotation. If you are still choosing a class, the beginner race guide maps the four easiest races to the four easiest classes so the first twenty hours feel productive.

Forgetting That Races Stack With Gear

Race passives never replace upgrades from the Blacksmith or affixes from the Enchanter — they stack on top, which means a "weak" race passive on a fully upgraded Mythic weapon still outperforms a "strong" passive on a Common-tier starter weapon. Community testing on the gear-systems walkthrough confirms that Ichor, Silver, Gems, and Fire Essence upgrades apply independently of your race, so do not reroll away a workable passive just because the Blacksmith menu looks lonely. Upgrade first, reroll second.

Frequently Asked Questions

How many races are in The Veil's current roster?

The verified roster contains ten playable races: Human, Goblin, Skeleton, Hiveling, Wraith, Mushling, Veilborn, Gemhead, Obelite, and Underling. No eleventh race has been added in any published patch, and community research has not surfaced a hidden entry. If a guide claims a secret race, it is either a private server mod or a mislabeled boss model.

Is there a secret or 1% race in The Veil?

No. The "the veil secret race" and "the veil 1 percent race" search terms trace back to tier-list thumbnails, but the developers have not announced any hidden race or 1% drop. The community-tracked reroll range sits around 5-15% per race with no locked rarity tier, so every passive on the list is realistically reachable in a small number of tokens.

How do Race Reroll tokens work, and what are the odds?

You spend a Race Reroll token to swap your current passive for a different one drawn from the ten-race pool. The game publishes no official odds, no pity system, and no streak protection, so the only honest answer is that the community estimates 5-15% per outcome. Farm tokens in night Maze runs, set a top-three target list, and stop at a usable passive.

What is the best race for beginners on The Veil race list?

Human, Goblin, and Mushling are the three friendliest starters because their passives do not punish mistakes and they scale with any of the eight base classes. Human is the safest pick, Goblin shortens the Sins and Offerings farm for class unlocks, and Mushling smooths out survivability while you learn the Sanity bar and Weaving windows.

Can I change my race after I pick one, and when is the best time?

Yes, Race Reroll tokens are the official the veil race change method, and they are independent of prestige ranks 5, 10, 15, and 20. The cleanest timing is to align a race swap with a prestige climb so you also reset your class slot, which avoids burning a token on a passive you immediately outscale at the next rank milestone.